Published: June 2026 Category: Cube

Cube icon Offering Guide

Unlock: Cube Lv.20  |  Cost: 3,000 Gold per use

How Offering Works

Offering lets you spend commemorative coins to draw random items from a loot pool. You pay 3,000 gold and consume one coin, and the game gives you a random item. The rarity of the item can range from Normal all the way up to high-tier rarities.

Think of offering as a loot box system — but one that uses a special currency (commemorative coins) rather than real money or standard gold. The items you receive are completely random in type, class, and specific stats.

Coins are rare — don't waste them. Commemorative coins are among the scarcest resources in TBH. You cannot farm them in large quantities. Every coin you spend on Offering is a coin you can't use later when higher-tier offering pools unlock.

Where to Get Commemorative Coins

Commemorative coins come from a limited set of sources. Here are the primary ways to obtain them:

SourceReliabilityNotes
AchievementsOne-timeMajor achievement milestones often reward coins
EventsSeasonalLimited-time events are the best coin source — participate in every event
Rare dropsVery lowExtremely rare drops from bosses and high-tier stages
Login rewardsDailyOccasional coins from daily login streaks
Battle PassSeasonalBoth free and premium pass tiers may include coins

Because coins are finite and acquisition is slow, every Offering decision matters. You cannot grind your way to more coins the way you can grind for gold or common materials.

Item Rarity from Offering

The item you receive from offering is drawn from a rarity pool. Higher-rarity coins (if they exist) may have better odds, but the exact probability distribution hasn't been fully datamined. Based on community reports:

  • Normal through Legendary items are the most common outcomes
  • Immortal items appear occasionally (~5-15% estimated)
  • Arcane+ items are rare but possible — these are the jackpot pulls
Rarity scaling with Cube level: Some players report that offering pools improve as your Cube level increases. The exact mechanics are unconfirmed, but it's another reason to delay offering until your Cube is higher-level.

Offering Strategy

When to Offer

  • After Cube Lv.30+ (if pool scaling is real). Waiting gives you access to potentially better loot tables.
  • During events that boost offering rates. Some events temporarily increase rare drop chances from offering. Stack your coins for these periods.
  • When you have a comfortable gold buffer. At 3,000g per offer, you don't want to go broke chasing RNG item draws.

When to Hold Coins

  • Early game (before Cube Lv.20). You can't even use offering yet, so coins pile up naturally. Don't stress about them.
  • When gold is tight. Never sacrifice Rune Tree progression or crafting materials for offering gold. 3,000g per pull adds up fast.
  • Right before a major content update. New items often get added to offering pools. If an update is coming, save your coins.
Pro tip — Event hoarding: The most efficient way to use commemorative coins is to save them for limited-time events that boost offering drop rates. Some events have been known to double or triple the Immortal+ drop rate from offerings. A patient player with 20+ saved coins during such an event gets dramatically more value than someone who spends coins as they come.

Common Mistakes

Mistake #1: Offering as soon as you unlock it. Cube Lv.20 arrives, you have 5 coins, you spend them all immediately. Resist this urge. Early offerings use the base loot pool — waiting for higher Cube levels or event bonuses multiplies your returns.
Mistake #2: Spending gold you need elsewhere. At 3,000g per pull, 10 offerings cost 30,000g. That's enough gold to unlock multiple hero slots or buy significant Rune Tree upgrades. Don't offering-spam yourself into gold poverty.
Mistake #3: Expecting guaranteed high-tier items. Offering is gambling. You will get Normal and Uncommon items — probably more often than you'd like. Treat any Immortal+ result as a bonus, not an expectation. If you need a specific item, crafting or the Steam Market are more reliable.
◆ ◆ ◆

← Back to Cube System Guide